About PuzzleProwl

PuzzleProwl exists because great puzzle games should be clean, fast, and free of clutter — no aggressive ads, no paywalls blocking basic features, no dark patterns designed to frustrate you into paying.

We're building a home for classic logic puzzles done right, starting with Sudoku and expanding from there.


Who We Are

PuzzleProwl was built by Christian Patterson, an IT professional with over 30 years of experience designing, operating, and supporting critical systems — and a lifelong puzzle enthusiast who got tired of the compromises in existing puzzle apps.

This is a passion project, built in public, one puzzle at a time.


Why PuzzleProwl Exists

The puzzle game market is full of apps that start with a great experience and slowly bury it under interstitial ads, forced accounts, and microtransactions for features that used to be free.

PuzzleProwl takes a different approach:


What's Live

PuzzleProwl launched with Classic Sudoku and a set of features built to make it the best version of the game available:


What's Coming

The roadmap beyond Classic Sudoku includes:


Our Philosophy

We don't build puzzle games to harvest data or maximize session time. We build them because puzzles are worth building well.


Get in Touch

Have a puzzle you'd love to see on PuzzleProwl? Found a bug? Just want to say hello?

Contact us — we read every message.